Projects
A look at what I've been up to for the past few years:
Highlights
Other work
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oriadnos (C // started May 2014)
A 3D maze exploration game written from scratch using matrix manipulation code, UV texture mapping, z-buffering, and simple lighting
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BAJA (Python + Web // started Jan 2014)
A hacking game featuring multiple simulated websites, tied together by messages sent to the player from a mysterious individual using a fake email client
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omnithinker (Python + Web // started Nov 2013)
An online brainstorming tool that displays relevant information from the web in a sidebar
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databanks (C // started Nov 2013)
A simple database with a terminal-based interface for notekeeping
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terminvaders (C // started Oct 2013)
A terminal-based multiplayer arcade game with a client–server model inspired by Space Invaders
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starlorn (Java // started May 2013)
A shoot 'em up game with a sweet upgrade system and randomized levels
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goldfish (Java // started Jan 2013)
A simple Game of Life implementation in Java
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cellar-strider (Python // started June 2012)
A pseudo-roguelike game with a YAML-based level system
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func-smash (Python // started April 2012)
A library that tries to generate random Python functions using Markov chains
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lobo (NetLogo // started Dec 2011)
Logo Bolo: a re-envisioning of the classic tank game by Stuart Cheshire in NetLogo
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git-repo-updater (Python // started June 2011)
A console script that allows you to easily pull to multiple git repositories at once
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earwig.github.io (Web // started June 2011)
The site you're viewing right now in source code form
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music-quizzer (Python // started May 2011)
A Tk-based program that can help you prepare for your music final with randomly-generated listening quizzes
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Posts
Tags:
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