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- /* Copyright (C) 2014-2015 Ben Kurtovic <ben.kurtovic@gmail.com>
- Released under the terms of the MIT License. See LICENSE for details. */
-
- #include <stdlib.h>
- #include <string.h>
-
- #include "util.h"
-
- #if defined __APPLE__
- #include <mach/mach_time.h>
- #elif defined __linux__
- #include <time.h>
- #ifndef CLOCK_MONOTONIC
- #error "Unsupported operating system or compiler."
- #endif
- #else
- #error "Unsupported operating system or compiler."
- #endif
-
- #define NS_PER_SEC 1000000000
-
- /*
- Convert a decimal integer to BCD-encoded form.
- */
- uint8_t bcd_encode(uint8_t num)
- {
- return ((num / 10) << 4) | (num % 10);
- }
-
- /*
- Convert a BCD-encoded integer to decimal.
- */
- uint8_t bcd_decode(uint8_t num)
- {
- return ((num >> 4) * 10) + (num & 0x0F);
- }
-
- /*
- Return monotonic time, in nanoseconds.
- */
- uint64_t get_time_ns()
- {
- #if defined __APPLE__
- static mach_timebase_info_data_t tb_info;
- if (tb_info.denom == 0)
- mach_timebase_info(&tb_info);
- // Apple's docs pretty much say "screw overflow" here...
- return mach_absolute_time() * tb_info.numer / tb_info.denom;
- #elif defined __linux__
- struct timespec spec;
- clock_gettime(CLOCK_MONOTONIC, &spec);
- return spec.tv_sec * NS_PER_SEC + spec.tv_nsec;
- #endif
- }
-
- /*
- Return the name of the region encoded by the given region code.
-
- The given code should not be larger than one nibble. NULL is returned if
- the region code is invalid.
-
- Region code information is taken from:
- http://www.smspower.org/Development/ROMHeader
- */
- const char* region_code_to_string(uint8_t code)
- {
- switch (code) {
- case 3: return "SMS Japan";
- case 4: return "SMS Export";
- case 5: return "GG Japan";
- case 6: return "GG Export";
- case 7: return "GG International";
- default: return NULL;
- }
- }
-
- /*
- Return the region code that encodes the given region name.
-
- 0 is returned if the name is not known. This is not a valid region code.
- */
- uint8_t region_string_to_code(const char *name)
- {
- if (!strncmp(name, "SMS ", 4)) {
- name += 4;
- if (!strcmp(name, "Japan"))
- return 3;
- if (!strcmp(name, "Export"))
- return 4;
- } else if (!strncmp(name, "GG ", 3)) {
- name += 3;
- if (!strcmp(name, "Japan"))
- return 5;
- if (!strcmp(name, "Export"))
- return 6;
- if (!strcmp(name, "International"))
- return 7;
- }
- return 0;
- }
-
- /*
- Return the number of bytes in a ROM image based on its header size code.
-
- 0 is returned if the code is invalid.
- */
- size_t size_code_to_bytes(uint8_t code)
- {
- #define KB << 10
- #define MB << 20
-
- switch (code) {
- case 0xA: return 8 KB;
- case 0xB: return 16 KB;
- case 0xC: return 32 KB;
- case 0xD: return 48 KB;
- case 0xE: return 64 KB;
- case 0xF: return 128 KB;
- case 0x0: return 256 KB;
- case 0x1: return 512 KB;
- case 0x2: return 1 MB;
- default: return 0;
- }
-
- #undef KB
- #undef MB
- }
-
- /*
- Given the number of bytes in a ROM image, return the size code.
-
- INVALID_SIZE_CODE is returned if the size is invalid.
- */
- uint8_t size_bytes_to_code(size_t bytes)
- {
- if (bytes & ((1 << 10) - 1))
- return INVALID_SIZE_CODE; // Not an even number of KB
-
- switch (bytes >> 10) {
- case 8: return 0xA;
- case 16: return 0xB;
- case 32: return 0xC;
- case 48: return 0xD;
- case 64: return 0xE;
- case 128: return 0xF;
- case 256: return 0x0;
- case 512: return 0x1;
- case 1024: return 0x2;
- default: return INVALID_SIZE_CODE;
- }
- }
-
- /*
- Compute a ROM data checksum.
-
- If the summable region (as specified by the range parameter) is too large
- (as specified by the size parameter), we'll compute the checksum over the
- default range (0x0000-0x7FF0), or the largest possible range. If size is
- zero, we will compute it over the given range regardless.
- */
- uint16_t compute_checksum(const uint8_t *data, size_t size, uint8_t range)
- {
- size_t low_region, high_region;
- switch (range & 0xF) {
- case 0xA: low_region = 0x1FEF; high_region = 0; break;
- case 0xB: low_region = 0x3FEF; high_region = 0; break;
- case 0xC: low_region = 0x7FEF; high_region = 0; break;
- case 0xD: low_region = 0xBFEF; high_region = 0; break;
- case 0xE: low_region = 0x7FEF; high_region = 0x0FFFF; break;
- case 0xF: low_region = 0x7FEF; high_region = 0x1FFFF; break;
- case 0x0: low_region = 0x7FEF; high_region = 0x3FFFF; break;
- case 0x1: low_region = 0x7FEF; high_region = 0x7FFFF; break;
- case 0x2: low_region = 0x7FEF; high_region = 0xFFFFF; break;
- default: low_region = 0x7FEF; high_region = 0; break;
- }
-
- if (size && low_region >= size)
- low_region = (size >= 0x4000) ? 0x3FEF : 0x1FEF;
- if (size && high_region >= size)
- high_region = 0;
-
- uint16_t sum = 0;
- for (size_t index = 0; index <= low_region; index++)
- sum += data[index];
- if (high_region) {
- for (size_t index = 0x08000; index <= high_region; index++)
- sum += data[index];
- }
- return sum;
- }
-
- /*
- Return the name of the third-party developer identified by the given code.
-
- This method is imprecise and should not be relied on. NULL is returned if
- the developer is unknown.
-
- Information from (with modifications):
- http://www.smspower.org/Development/ProductCodes
- */
- const char* get_third_party_developer(uint8_t code)
- {
- switch (code) {
- case 11: return "Taito";
- case 14: return "Namco";
- case 15: return "SunSoft";
- case 22: return "Micronet";
- case 23: return "Vic Tokai";
- case 25: return "NCS";
- case 26: return "Sigma Enterprises";
- case 28: return "Genki";
- case 32: return "Wolf Team";
- case 33: return "Kaneko";
- case 44: return "Sanritsu/SIMS";
- case 45: return "Game Arts/Studio Alex";
- case 48: return "Tengen/Time Warner";
- case 49: return "Telenet Japan";
- case 50: return "EA";
- case 51: return "SystemSoft";
- case 52: return "Microcabin";
- case 53: return "Riverhillsoft";
- case 54: return "ASCII Corporation";
- case 60: return "Victor/Loriciel/Infogrames";
- case 65: return "Toei Animation";
- case 66: return "Compile";
- case 68: return "GRI";
- case 70: return "Virgin";
- case 79: return "U.S. Gold";
- case 81: return "Acclaim";
- case 83: return "GameTek";
- case 87: return "Mindscape";
- case 88: return "Domark";
- case 93: return "Sony";
- case 100: return "THQ";
- case 103: return "SNK";
- case 104: return "MicroProse";
- case 112: return "Disney";
- case 125: return "Beam Software";
- case 133: return "Bandai";
- case 139: return "Viacom";
- case 149: return "Infocom/Gremlin";
- case 151: return "Infogrames";
- case 154: return "Technos Japan";
- default: return NULL;
- }
- }
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