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- crater
- ======
-
- **crater** is an emulator for the [Sega Game Gear][game gear], written in C.
-
- [game gear]: https://en.wikipedia.org/wiki/Sega_Game_Gear
-
- Why?
- ----
-
- While the internet is full of emulators for retro game systems, writing one is
- nevertheless a fun learning project.
-
- Crater is named after [31 Crateris][crateris], a star that was – for a short
- time in 1974 – misidentified as [a moon of Mercury][moon]. Mercury was Sega's
- codename for the Game Gear during development.
-
- [crateris]: http://www.astrostudio.org/xhip.php?hip=58587
- [moon]: https://en.wikipedia.org/wiki/Mercury%27s_moon
-
- Installing
- ----------
-
- Only OS X and Linux are tested. You'll need a decent compiler that supports C11
- (clang preferred) and SDL 2. Using Homebrew, you can `brew install sdl2`; using
- apt, you can `apt-get install libsdl2-dev`.
-
- Run `make` to create `./crater`. To build the development version with debug
- symbols (they can exist simultaneously), run `make DEBUG=1`, which creates
- `./crater-dev`.
-
- Usage
- -----
-
- Running `./crater` without arguments will display a list of ROM images located
- in the `roms/` directory, and then ask the user to pick one, or enter their own
- ROM path. You can provide a path directly with `./crater path/to/rom`.
-
- Add or symlink ROMs to `roms/` at your leisure. Note that they should end in
- `.gg` or `.bin`.
-
- `./crater -h` gives (fairly basic) command-line usage, and `./crater -v` gives
- the current version.
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