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Implement most MMU functions.

master
Ben Kurtovic 9 years ago
parent
commit
5cc208f07e
2 changed files with 69 additions and 12 deletions
  1. +60
    -10
      src/mmu.c
  2. +9
    -2
      src/mmu.h

+ 60
- 10
src/mmu.c View File

@@ -1,17 +1,30 @@
/* Copyright (C) 2014-2015 Ben Kurtovic <ben.kurtovic@gmail.com>
Released under the terms of the MIT License. See LICENSE for details. */

#include <stdlib.h>
#include <string.h>

#include "logging.h"
#include "z80.h"

/*
Initialize a MMU object.
Initialize a MMU object. This must be called before using the MMU.

Return true if initialization was successful, or false if the required
amount of memory could not be allocated.
*/
bool mmu_init(MMU *mmu)
{
// TODO
mmu->system_ram = malloc(sizeof(uint8_t) * MMU_SYSTEM_RAM_SIZE);
if (!mmu->system_ram)
return false;

for (size_t slot = 0; slot < MMU_NUM_SLOTS; slot++)
mmu->map_slots[slot] = NULL;

for (size_t bank = 0; bank < MMU_NUM_ROM_BANKS; bank++)
mmu->rom_banks[bank] = NULL;

return true;
}

@@ -20,29 +33,62 @@ bool mmu_init(MMU *mmu)
*/
void mmu_free(MMU *mmu)
{
// TODO
free(mmu->system_ram);
}

/*
Load a block ROM into the MMU.
Load a block of ROM into the MMU.

size must be a multiple of MMU_ROM_BANK_SIZE (16 KB), the load will fail
silently. It should also be a power of two, or problems might occur with
ROM mirroring logic. It should not be larger than
MMU_ROM_BANK_SIZE * MMU_NUM_ROM_BANKS, or the extra banks will be ignored.

size should be a power of two.
This function will still work if called while the system is running, but it
will likely cause unexpected behavior.
*/
void mmu_load_rom(MMU *mmu, const uint8_t *data, size_t size)
{
// TODO
if (size % MMU_ROM_BANK_SIZE)
return;

size_t banks = size / MMU_ROM_BANK_SIZE;
if (banks > MMU_NUM_ROM_BANKS)
banks = MMU_NUM_ROM_BANKS;

for (size_t bank = 0; bank < banks; bank++) {
for (size_t mirror = bank; mirror < banks; mirror += bank + 1) {
mmu->rom_banks[mirror] = data + (bank * MMU_ROM_BANK_SIZE);
}
}
}

/*
Map the given RAM slot to the given ROM bank.
*/
static inline void map_slot(MMU *mmu, size_t slot, size_t bank)
{
DEBUG("MMU mapping memory slot %zu to bank %zu", slot, bank)
mmu->map_slots[slot] = mmu->rom_banks[bank];
}

/*
Power on the MMU, setting initial memory values.

This must be called before memory is read from or written to. If no ROM has
been loaded, those regions will be read as 0xFF and will not accept writes.
*/
void mmu_power(MMU *mmu)
{
// TODO
for (size_t slot = 0; slot < MMU_NUM_SLOTS; slot++)
map_slot(mmu, slot, slot);

memset(mmu->system_ram, 0xFF, MMU_SYSTEM_RAM_SIZE);
// TODO: set system_ram to correct values at 0xFFFC-0xFFFF
}

/*
Read a byte of memory.
Read a byte of memory from the given address.
*/
uint8_t mmu_read_byte(MMU *mmu, uint16_t addr)
{
@@ -51,9 +97,13 @@ uint8_t mmu_read_byte(MMU *mmu, uint16_t addr)
}

/*
...
Write a byte of memory to the given address.

Return true if the byte was written, and false if it wasn't. Writes will
fail when attempting to write to read-only memory.
*/
void mmu_write_byte(MMU *mmu, uint16_t addr, uint8_t value)
bool mmu_write_byte(MMU *mmu, uint16_t addr, uint8_t value)
{
// TODO
return true;
}

+ 9
- 2
src/mmu.h View File

@@ -7,10 +7,17 @@
#include <stddef.h>
#include <stdint.h>

#define MMU_NUM_SLOTS (3)
#define MMU_NUM_ROM_BANKS (64)
#define MMU_ROM_BANK_SIZE (16 * 1024)
#define MMU_SYSTEM_RAM_SIZE (8 * 1024)

/* Structs */

typedef struct {
//
uint8_t *system_ram;
const uint8_t *map_slots[MMU_NUM_SLOTS];
const uint8_t *rom_banks[MMU_NUM_ROM_BANKS];
} MMU;

/* Functions */
@@ -20,4 +27,4 @@ void mmu_free(MMU*);
void mmu_load_rom(MMU*, const uint8_t*, size_t);
void mmu_power(MMU*);
uint8_t mmu_read_byte(MMU*, uint16_t);
void mmu_write_byte(MMU*, uint16_t, uint8_t);
bool mmu_write_byte(MMU*, uint16_t, uint8_t);

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