/* Copyright (C) 2014-2015 Ben Kurtovic Released under the terms of the MIT License. See LICENSE for details. */ #pragma once #include #include "rom.h" /* Structs */ typedef struct { ROM *rom; bool state; } GameGear; /* Functions */ GameGear* gamegear_create(); void gamegear_destroy(GameGear*); void gamegear_load(GameGear*, ROM*); void gamegear_power(GameGear*, bool);