An emulator, assembler, and disassembler for the Sega Game Gear
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491 B

  1. /* Copyright (C) 2014-2015 Ben Kurtovic <ben.kurtovic@gmail.com>
  2. Released under the terms of the MIT License. See LICENSE for details. */
  3. #include "assembler.h"
  4. /*
  5. Assemble the z80 source code at the input path into a binary.
  6. Return true if the operation was a success and false if it was a failure.
  7. Errors are printed to STDOUT; if the operation was successful then nothing
  8. is printed.
  9. */
  10. bool assemble(const char* src_path, const char* dst_path)
  11. {
  12. return true;
  13. }