An emulator, assembler, and disassembler for the Sega Game Gear
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  1. /* Copyright (C) 2014-2015 Ben Kurtovic <ben.kurtovic@gmail.com>
  2. Released under the terms of the MIT License. See LICENSE for details. */
  3. #pragma once
  4. #include <stdbool.h>
  5. #include <stdint.h>
  6. #include "util_alloc.h"
  7. #define INVALID_SIZE_CODE 0x8
  8. /* Functions */
  9. uint8_t bcd_encode(uint8_t);
  10. uint8_t bcd_decode(uint8_t);
  11. uint64_t get_time_ns();
  12. bool is_valid_symbol_char(char, bool);
  13. const char* region_code_to_string(uint8_t);
  14. uint8_t region_string_to_code(const char*);
  15. size_t size_code_to_bytes(uint8_t);
  16. uint8_t size_bytes_to_code(size_t);
  17. uint16_t compute_checksum(const uint8_t*, size_t, uint8_t);
  18. const char* get_third_party_developer(uint8_t);