An emulator, assembler, and disassembler for the Sega Game Gear
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  1. /* Copyright (C) 2014-2015 Ben Kurtovic <ben.kurtovic@gmail.com>
  2. Released under the terms of the MIT License. See LICENSE for details. */
  3. #pragma once
  4. #include <stdbool.h>
  5. #include <stdint.h>
  6. #include "state.h"
  7. bool parse_bool(bool*, const ASMLine*, const char*, bool);
  8. bool parse_uint32(uint32_t*, const ASMLine*, const char*);
  9. bool parse_uint16(uint16_t*, const ASMLine*, const char*);
  10. bool parse_uint8(uint8_t*, const ASMLine*, const char*);