An emulator, assembler, and disassembler for the Sega Game Gear
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Ben Kurtovic 2b5b7d8b23 Add hash_table_remove(); pass callback func in constructor. il y a 9 ans
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directives.h Refactor; abstract out HashTable; start support for .DEFINEs. il y a 9 ans
errors.c Support parsing labels; add checks for label length. il y a 9 ans
errors.h Support parsing labels; add checks for label length. il y a 9 ans
hash_table.c Add hash_table_remove(); pass callback func in constructor. il y a 9 ans
hash_table.h Add hash_table_remove(); pass callback func in constructor. il y a 9 ans
inst_args.h Refactor; abstract out HashTable; start support for .DEFINEs. il y a 9 ans
instructions.c Support parsing labels; add checks for label length. il y a 9 ans
instructions.h Implement an insane(LY AWESOME) system for instruction parsing. il y a 9 ans
io.c More splitting of assembler internals. il y a 9 ans
io.h More splitting of assembler internals. il y a 9 ans
parse_util.c Support parsing labels; add checks for label length. il y a 9 ans
parse_util.h Support parsing labels; add checks for label length. il y a 9 ans
preprocessor.c Properly lower-case labels; ensure labels are not registers. il y a 9 ans
preprocessor.h Split out preprocessor from assembler. il y a 9 ans
state.c Add hash_table_remove(); pass callback func in constructor. il y a 9 ans
state.h Refactor; abstract out HashTable; start support for .DEFINEs. il y a 9 ans
tokenizer.c Refactor; abstract out HashTable; start support for .DEFINEs. il y a 9 ans
tokenizer.h Refactor out tokenizer; start implementing paging knowledge. il y a 9 ans