An emulator, assembler, and disassembler for the Sega Game Gear
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23 lines
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  1. /* Copyright (C) 2014-2015 Ben Kurtovic <ben.kurtovic@gmail.com>
  2. Released under the terms of the MIT License. See LICENSE for details. */
  3. #pragma once
  4. #include <stdbool.h>
  5. #include <stdint.h>
  6. #include "state.h"
  7. #define parse__Bool parse_bool
  8. /* Functions */
  9. bool parse_bool(bool*, const ASMLine*, const char*);
  10. bool parse_uint32_t(uint32_t*, const ASMLine*, const char*);
  11. bool parse_uint16_t(uint16_t*, const ASMLine*, const char*);
  12. bool parse_uint8_t(uint8_t*, const ASMLine*, const char*);
  13. bool parse_rom_size(uint32_t*, const ASMLine*);
  14. bool parse_region_string(uint8_t*, const ASMLine*);
  15. bool parse_size_code(uint8_t*, const ASMLine*);