An emulator, assembler, and disassembler for the Sega Game Gear
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  1. /* Copyright (C) 2014-2015 Ben Kurtovic <ben.kurtovic@gmail.com>
  2. Released under the terms of the MIT License. See LICENSE for details. */
  3. #pragma once
  4. #include <stdint.h>
  5. typedef enum {
  6. AT_REGISTER,
  7. AT_IMMEDIATE,
  8. AT_INDIRECT,
  9. AT_INDEXED,
  10. AT_LABEL,
  11. AT_CONDITION
  12. } ASMArgType;
  13. typedef enum {
  14. REG_A, REG_F, REG_B, REG_C, REG_D, REG_E, REG_H, REG_L, REG_I, REG_R,
  15. REG_AF, REG_BC, REG_DE, REG_HL, REG_IX, REG_IY,
  16. REG_PC, REG_SP,
  17. REG_AF_, REG_IXH, REG_IXL, REG_IYH, REG_IYL
  18. } ASMArgRegister;
  19. typedef enum {
  20. IMM_U16 = 0x01, // unsigned 16-bit: [0, 65535]
  21. IMM_U8 = 0x02, // unsigned 8-bit: [0, 255]
  22. IMM_S8 = 0x04, // signed 8-bit: [-128, 127]
  23. IMM_REL = 0x08, // relative offset: [-126, 129]
  24. IMM_BIT = 0x10, // bit index: [0, 7]
  25. IMM_RST = 0x20, // RST page 0 addr: {0x00, 0x08, 0x10, 0x18, ..., 0x38}
  26. IMM_IM = 0x40 // interrupt mode: [0, 2]
  27. } ASMArgImmType;
  28. typedef struct {
  29. ASMArgImmType mask;
  30. uint16_t uval;
  31. int16_t sval;
  32. } ASMArgImmediate;
  33. typedef struct {
  34. ASMArgType type;
  35. union {
  36. ASMArgRegister reg;
  37. ASMArgImmediate imm;
  38. } addr;
  39. } ASMArgIndirect;
  40. typedef struct {
  41. ASMArgRegister reg;
  42. int8_t offset;
  43. } ASMArgIndexed;
  44. typedef char* ASMArgLabel;
  45. typedef enum {
  46. COND_NZ, COND_N, COND_NC, COND_C, COND_PO, COND_PE, COND_P, COND_M
  47. } ASMArgCondition;
  48. typedef struct {
  49. ASMArgType type;
  50. union {
  51. ASMArgRegister reg;
  52. ASMArgImmediate imm;
  53. ASMArgIndirect indirect;
  54. ASMArgIndexed index;
  55. ASMArgLabel label;
  56. ASMArgCondition cond;
  57. } data;
  58. } ASMInstArg;