An emulator, assembler, and disassembler for the Sega Game Gear
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Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
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- /* Copyright (C) 2014-2016 Ben Kurtovic <ben.kurtovic@gmail.com>
- Released under the terms of the MIT License. See LICENSE for details. */
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- #pragma once
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- #include <stdbool.h>
- #include <stddef.h>
- #include <stdint.h>
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- /* Structs */
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- typedef struct {
- size_t size;
- char *bytestr;
- char *line;
- } DisasInstr;
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- // typedef struct { ... } Disassembly;
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- /* Functions */
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- void disas_instr_free(DisasInstr*);
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- DisasInstr* disassemble_instruction(const uint8_t*);
- // Disassembly* disassemble(const uint8_t*); // TODO
- bool disassemble_file(const char*, const char*);
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