An emulator, assembler, and disassembler for the Sega Game Gear
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
- /* Copyright (C) 2014-2015 Ben Kurtovic <ben.kurtovic@gmail.com>
- Released under the terms of the MIT License. See LICENSE for details. */
-
- #include "disassembler.h"
-
- /*
- Disassemble the binary file at the input path into z80 source code.
-
- Return true if the operation was a success and false if it was a failure.
- Errors are printed to STDOUT; if the operation was successful then nothing
- is printed.
- */
- bool disassemble_file(const char *src_path, const char *dst_path)
- {
- // TODO
- (void) src_path;
- (void) dst_path;
- return true;
- }
|