An emulator, assembler, and disassembler for the Sega Game Gear
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Ben Kurtovic a167e9dcd7 RET; IN/OUT r/(C), (C)/r; INI/D; INI/DR; OUTI/D; OTI/DR; NOP2 8 年前
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assembler Fix assembler bugs in "ex af, af'" and "ex (sp), hl". 8 年前
disassembler Fix a broken jump argument; use hex for ports. 8 年前
assembler.c Refactor debug logging as distinct from dev build; add tracing. 8 年前
assembler.h More splitting of assembler internals. 9 年前
config.c Refactor and improve argument parsing (add support for -abcd) 8 年前
config.h Refactor debug logging as distinct from dev build; add tracing. 8 年前
disassembler.c Add smart padding for disassembled bytes. 8 年前
disassembler.h Work on ROM file (i.e., non-inline) disassembler. 8 年前
gamegear.c Replace OOM checks with light wrappers around allocation functions. 9 年前
gamegear.h Stub out MMU functions, opcodes; const fixes. 9 年前
iomanager.c Refactor debug logging as distinct from dev build; add tracing. 8 年前
iomanager.h Add IOManager, which manages emulation rather than the GG itself. 9 年前
logging.h Implement more load instructions; bugfixes. 8 年前
mmu.c mmu_write_double, stack_push; LD (HL), n; JR; CALL 8 年前
mmu.h mmu_write_double, stack_push; LD (HL), n; JR; CALL 8 年前
rom.c Store a few extra header fields in the ROM struct; typo fix. 8 年前
rom.h Store a few extra header fields in the ROM struct; typo fix. 8 年前
util.c Finish implementing .define/.undef directives. 9 年前
util.h Replace OOM checks with light wrappers around allocation functions. 9 年前
util_alloc.h Replace OOM checks with light wrappers around allocation functions. 9 年前
version.h Start reorganizing for tests; add cloc.sh; fix version. 9 年前
z80.c Add POP; fix bugs involving relative jumps and PUSH. 8 年前
z80.h Don't trace previous instruction multiple times 8 年前
z80_ops.inc.c RET; IN/OUT r/(C), (C)/r; INI/D; INI/DR; OUTI/D; OTI/DR; NOP2 8 年前
z80_tables.inc.c RET; IN/OUT r/(C), (C)/r; INI/D; INI/DR; OUTI/D; OTI/DR; NOP2 8 年前