An emulator, assembler, and disassembler for the Sega Game Gear
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  1. /* Copyright (C) 2014-2015 Ben Kurtovic <ben.kurtovic@gmail.com>
  2. Released under the terms of the MIT License. See LICENSE for details. */
  3. #pragma once
  4. #include <stdbool.h>
  5. #include <stdint.h>
  6. #include "mmu.h"
  7. #include "rom.h"
  8. #include "z80.h"
  9. /* Structs */
  10. typedef struct {
  11. MMU mmu;
  12. Z80 cpu;
  13. bool powered;
  14. uint64_t last_tick;
  15. } GameGear;
  16. /* Functions */
  17. GameGear* gamegear_create();
  18. void gamegear_destroy(GameGear*);
  19. void gamegear_load(GameGear*, ROM*);
  20. void gamegear_power(GameGear*, bool);
  21. bool gamegear_simulate(GameGear*);
  22. const char* gamegear_get_exception(GameGear*);