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- package edu.stuy.goldfish.rules;
-
- import edu.stuy.goldfish.Grid;
- import edu.stuy.goldfish.Patch;
-
- // Conway, without dying cells
- public class LifeWithoutDeath extends RuleSet {
- public static int states = 2;
-
- public static Grid run(Grid g) {
- Grid newGrid = new Grid(g.getWidth(), g.getHeight(), false);
- for (int i = 0; i < g.getWidth(); i++) {
- for (int j = 0; j < g.getHeight(); j++) {
- Patch orig = g.getPatch(i, j);
- int numAlive = orig.get8Neighbors(1, 4);
- Patch p = orig.clone(newGrid);
- if (numAlive == 3)
- p.setState(1); // Born with 3 neighbors
- newGrid.setPatch(i, j, p);
- }
- }
- return newGrid;
- }
-
- public static void setup(Grid g) {
- int[][] pattern = {
- {1,1,1,1,0,1},
- {1,0,1,1,1,1}
- };
- for (int i = 0; i < 6; i++) {
- for (int j = 0; j < 2; j++) {
- g.getPatch(i + ((g.getHeight() - 6) / 2),
- j + ((g.getWidth() - 2) / 2)).setState(pattern[j][i]);
- }
- }
- }
- }
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