A simple Game of Life implementation in Java
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  1. package edu.stuy.goldfish;
  2. import edu.stuy.goldfish.rules.*;
  3. public class Goldfish {
  4. private Grid _grid;
  5. private Render _render;
  6. public Goldfish() {
  7. int width = 128;
  8. int height = 128;
  9. _grid = new Grid(width, height);
  10. _render = new Render(width, height, _grid);
  11. }
  12. public void run() {
  13. for (int i = 0; i < _grid.getWidth(); i += 16) {
  14. for (int j = 0; j < _grid.getHeight(); j += 16) {
  15. _grid.getPatch(i + 1, j + 0).setState(1);
  16. _grid.getPatch(i + 2, j + 1).setState(1);
  17. _grid.getPatch(i + 2, j + 2).setState(1);
  18. _grid.getPatch(i + 1, j + 2).setState(1);
  19. _grid.getPatch(i + 0, j + 2).setState(1);
  20. }
  21. }
  22. while (true) {
  23. if(!_render.paused){
  24. _grid = Conway.run(_grid);
  25. }
  26. _render.setGrid(_grid);
  27. _render.run();
  28. _render.sleep();
  29. }
  30. }
  31. public static void main(String[] args) {
  32. Goldfish g = new Goldfish();
  33. g.run();
  34. }
  35. }