Logo Bolo: a re-envisioning of the classic tank game by Stuart Cheshire in NetLogo
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  1. ;; lobo: Logo Bolo
  2. ;; (c) Ben Kurtovic, 2011
  3. to spawn-player
  4. create-tanks 1 [
  5. set player tank who
  6. set-tank-vars 0 true
  7. ]
  8. end
  9. to player-fire
  10. ask player [
  11. fire
  12. ]
  13. end
  14. to do-player-logic
  15. if mouse-inside? [
  16. if mouse-down? and not mouse-was-down? [
  17. set player-accelerate-for player-accelerate-for + 10
  18. if player-accelerate-for > 60 [
  19. set player-accelerate-for 60
  20. ]
  21. ]
  22. set mouse-was-down? mouse-down?
  23. let old-heading heading
  24. ; Slow down the tank a bit more than usual if we're
  25. ; very close to the mouse:
  26. let mouse-dist distancexy mouse-xcor mouse-ycor
  27. if mouse-dist < 3 [
  28. decelerate friction
  29. ]
  30. if mouse-dist < 1.5 [
  31. decelerate friction * 6.5
  32. ]
  33. if mouse-dist < 0.35 [
  34. set speed 0
  35. set player-accelerate-for 0
  36. ]
  37. facexy mouse-xcor mouse-ycor
  38. if subtract-headings old-heading heading > max-turn [
  39. set heading old-heading - max-turn
  40. ]
  41. if subtract-headings old-heading heading < 0 - max-turn [
  42. set heading old-heading + max-turn
  43. ]
  44. ]
  45. ifelse player-accelerate-for > 0 [
  46. set player-accelerate-for player-accelerate-for - 1
  47. set is-accelerating? true
  48. ] [
  49. set is-accelerating? false
  50. ]
  51. end