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An attempt at logical tank acceleration

master
Ben Kurtovic 12 years ago
parent
commit
6a82f85f8d
1 changed files with 70 additions and 63 deletions
  1. +70
    -63
      lobo.nlogo

+ 70
- 63
lobo.nlogo View File

@@ -10,12 +10,15 @@

globals [
bullet-speed
bullet-travel-distance
friction
last-tick-time
max-acceleration
max-bullet-travel-distance
max-fps
max-tank-speed
min-acceleration
player
speed-up
turn-speed
]

@@ -28,6 +31,7 @@ bullets-own [
]

tanks-own [
acceleration
speed
team
]
@@ -52,25 +56,25 @@ end
to go
do-tank-physics
do-bullet-physics
do-player-logic
render
keep-time
end

to player-speed-up
to player-accelerate
ask player [
set speed speed + max-acceleration
if speed > max-tank-speed [
set speed max-tank-speed
if acceleration < 0 [
set acceleration 0
]
set acceleration acceleration + speed-up
if acceleration > max-acceleration [
set acceleration max-acceleration
]
]
end

to player-slow-down
to player-decelerate
ask player [
set speed speed - max-acceleration
if speed < 0 [
set speed 0
]
set acceleration min-acceleration
]
end

@@ -98,20 +102,20 @@ end

to setup-defaults
set bullet-speed 2
set max-acceleration 0.05
set max-bullet-travel-distance 16
set bullet-travel-distance 16
set friction 0.01
set max-acceleration 0.5
set max-fps 30
set max-tank-speed 0.3
set player-accel-before-slowdown 15
set player-since-last-accel 0
set player-slowdown-amount 0.01
set min-acceleration -0.025
set speed-up 0.1
set turn-speed 24
end

to spawn-player
create-ordered-tanks 1 [
set player (tank who)
set color get-tank-color "player"
set color (get-tank-color "player")
set size 2
set speed 0
set team 0
@@ -128,6 +132,17 @@ end

to do-tank-physics
ask tanks [
set speed speed + acceleration
if speed > max-tank-speed [
set speed max-tank-speed
]
if speed < 0 [
set speed 0
]
set acceleration acceleration - friction
if acceleration < min-acceleration [
set acceleration min-acceleration
]
fd speed
]
end
@@ -136,33 +151,18 @@ to do-bullet-physics
ask bullets [
fd bullet-speed
set travel-distance travel-distance + bullet-speed
if travel-distance >= max-bullet-travel-distance [
if travel-distance >= bullet-travel-distance [
die
]
]
end

to do-player-logic
ask player [
if auto-slowdown? [
do-auto-slowdown
]
]
end

to do-auto-slowdown
set player-since-last-accel player-since-last-accel + 1
if player-since-last-accel > player-accel-before-slowdown [
set speed speed - player-slowdown-amount
if speed < 0 [
set speed 0
]
]
to render
display
no-display
end

to keep-time
display
no-display
let time-since-last-tick timer - last-tick-time
let wait-time (1 / max-fps) - time-since-last-tick
wait wait-time
@@ -178,10 +178,6 @@ to-report player-speed
report [speed] of player
end

to-report slowdown
report player-since-last-accel
end

;; ===============
;; Other reporters
;; ===============
@@ -254,10 +250,10 @@ NIL
BUTTON
193
174
282
289
207
Speed Up
player-speed-up
Accelerate
player-accelerate
NIL
1
T
@@ -299,46 +295,57 @@ D
NIL
NIL

MONITOR
310
381
410
426
Player Speed
player-speed
5
1
11

BUTTON
179
295
287
328
Slow Down
player-slow-down
81
401
144
434
FIRE!
player-fire
NIL
1
T
OBSERVER
NIL
S
NIL
NIL
NIL

MONITOR
314
441
414
486
Player Speed
player-speed
281
443
412
488
Player Acceleration
[acceleration] of player
5
1
11

BUTTON
199
361
262
394
FIRE!
player-fire
185
294
295
327
Decelerate
player-decelerate
NIL
1
T
OBSERVER
NIL
NIL
S
NIL
NIL



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