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Stop old sounds if they play for too long.

master
Ben Kurtovic 12 years ago
parent
commit
fb728bd052
1 changed files with 19 additions and 1 deletions
  1. +19
    -1
      lobo.nlogo

+ 19
- 1
lobo.nlogo View File

@@ -19,9 +19,11 @@ extensions [
]

globals [
last-sound-time
last-tick-time
max-fps
mouse-was-down?
sound-stopped?
sounds
]

@@ -43,7 +45,6 @@ to setup
spawn-pillbox 6 6
show-hud
render
set last-tick-time timer
end

to go
@@ -67,6 +68,7 @@ to go
]
show-crosshairs
show-hud
stop-old-sounds
render
keep-time
end
@@ -96,8 +98,11 @@ end
to setup-defaults
set-patch-size 20
resize-world -17 17 -12 12
set last-sound-time timer
set last-tick-time timer
set max-fps 30
set mouse-was-down? false
set sound-stopped? true
set player-deaths 0
set player-has-target? false
set player-kills 0
@@ -186,12 +191,25 @@ to keep-time
set last-tick-time timer
end

to stop-old-sounds
; NetLogo sometimes plays sounds for longer than we want
; i.e., it doesn't know how to properly stop long sounds:
let time-since-last-sound timer - last-sound-time
if time-since-last-sound > 2 and not sound-stopped? [
debug -1 "SOUND-STOP" (word round time-since-last-sound " seconds since last")
sound:stop-music
set sound-stopped? true
]
end

to play-sound [name]
if enable-sound? [
let dist distancexy ([xcor] of player) ([ycor] of player)
let volume 100 - (dist * 4)
if volume > 0 [
sound:play-drum (table:get sounds name) volume
set last-sound-time timer
set sound-stopped? false
]
]
end


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