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Fix behavior with integer or 0 scores; cleanup.

master
Ben Kurtovic 10 år sedan
förälder
incheckning
f5e938a2ca
1 ändrade filer med 34 tillägg och 43 borttagningar
  1. +34
    -43
      main.js

+ 34
- 43
main.js Visa fil

@@ -27,14 +27,15 @@ function get_edit_id_from_href(href) {
return anime_id;
}

function get_scores_from_element(elem) {
var score_100 = Math.round(elem.val() * 10) / 10;
var score_10 = Math.round(elem.val());
if (isNaN(score_100) || score_100 < 1 || score_100 > 10) {
alert("Invalid score: must be a decimal between 1.0 and 10.0.");
function get_score_from_element(elem) {
var score = Math.round(elem.val() * 10) / 10;
if (isNaN(score) || ((score < 1 || score > 10) && score != 0)) {
alert("Invalid score: must be a number between 1.0 and 10.0, or 0.");
return null;
}
return [score_100, score_10];
if (score == Math.round(score))
score += ".0"
return score;
}

/* --------------------------- Storage functions --------------------------- */
@@ -87,35 +88,31 @@ function remove_score(anime_id) {
/* ----------------------- Event patches/injections ------------------------ */

function update_list_score(anime_id) {
var new_scores = get_scores_from_element($("#scoretext" + anime_id));
if (new_scores === null)
var new_score = get_score_from_element($("#scoretext" + anime_id));
if (new_score === null)
return;

var new_score_100 = new_scores[0], new_score_10 = new_scores[1];
var payload = {id: anime_id, score: new_score_10};
var payload = {id: anime_id, score: Math.round(new_score)};

$("#scorebutton" + anime_id).prop("disabled", true);
$.post("/includes/ajax.inc.php?t=63", payload, function(data) {
$("#scoreval" + anime_id).text(new_score_100);
$("#scoreval" + anime_id).text(new_score == 0 ? "-" : new_score);
$("#scoretext" + anime_id).val("");
$("#scorediv" + anime_id).css("display", "none");
$("#scorebutton" + anime_id).prop("disabled", false);
if (should_sort)
sort_list();
});
save_score(anime_id, new_score_100);
save_score(anime_id, new_score);
}

function update_anime_score(anime_id, is_new) {
var new_scores = get_scores_from_element($("#myinfo_score"));
if (new_scores === null)
var new_score = get_score_from_element($("#myinfo_score"));
if (new_score === null)
return;

var new_score_100 = new_scores[0], new_score_10 = new_scores[1];
var t_id, payload = {score: new_score_10};
var t_id, payload = {score: Math.round(new_score)};
payload["status"] = $("#myinfo_status").val();
payload["epsseen"] = $("#myinfo_watchedeps").val();

if (is_new) {
payload["aid"] = anime_id;
t_id = "61";
@@ -130,13 +127,13 @@ function update_anime_score(anime_id, is_new) {
$("#myinfoDisplay").html(LOADING_IMG);
$.post("/includes/ajax.inc.php?t=" + t_id, payload, function(data) {
if (is_new) {
document.getElementById("myinfoDisplay").innerHTML = "";
document.getElementById("addtolist").innerHTML = data;
$("#myinfoDisplay").html("");
$("#addtolist").html(data);
}
else
document.getElementById("myinfoDisplay").innerHTML = data;
$("#myinfoDisplay").html(data);
});
save_score(anime_id, new_score_100);
save_score(anime_id, new_score);
}

function submit_add_form(submit_button) {
@@ -144,25 +141,23 @@ function submit_add_form(submit_button) {
if (!anime_id)
return submit_button[0].click();

var new_scores = get_scores_from_element($("#score_input"));
if (new_scores === null)
var new_score = get_score_from_element($("#score_input"));
if (new_score === null)
return;

var new_score_100 = new_scores[0], new_score_10 = new_scores[1];
$("select[name='score']").val(new_score_10);
save_score(anime_id, new_score_100);
$("select[name='score']").val(Math.round(new_score));
save_score(anime_id, new_score);
submit_button[0].click();
}

function submit_edit_form(anime_id, submit_type, submit_button) {
if (submit_type == 2) {
var new_scores = get_scores_from_element($("#score_input"));
if (new_scores === null)
var new_score = get_score_from_element($("#score_input"));
if (new_score === null)
return;

var new_score_100 = new_scores[0], new_score_10 = new_scores[1];
$("select[name='score']").val(new_score_10);
save_score(anime_id, new_score_100);
$("select[name='score']").val(Math.round(new_score));
save_score(anime_id, new_score);
}
else if (submit_type == 3)
remove_score(anime_id);
@@ -225,7 +220,7 @@ function hook_list() {
var bucket = data[bucket_id];

if (bucket !== undefined && bucket[anime_id] !== undefined)
$(elem).text(bucket[anime_id]);
$(elem).text(bucket[anime_id] == 0 ? "-" : bucket[anime_id]);
else {
var current = parseInt($(elem).text());
if (!isNaN(current))
@@ -271,10 +266,8 @@ function hook_anime(anime_id) {
var old_button = $("input[name='myinfo_submit']");
var is_new = old_button.attr("value") == "Add";

if (!is_new && score === null) {
var old_score = parseInt(old_input.val());
score = old_score == 0 ? "" : old_score + ".0";
}
if (!is_new && score === null)
score = parseInt(old_input.val()) + ".0";

old_input.after($("<span> / 10.0</span>"))
.after($("<input>")
@@ -282,7 +275,7 @@ function hook_anime(anime_id) {
.attr("id", "myinfo_score")
.attr("name", "myinfo_score")
.attr("class", "inputtext")
.attr("value", (score === null) ? "" : score)
.attr("value", (score === null || score == 0) ? "" : score)
.attr("size", "3"))
.remove();

@@ -327,17 +320,15 @@ function hook_edit(anime_id) {
var old_edit = $("input[type='button'][onclick='checkValidSubmit(2)']");
var old_delete = $("input[type='button'][onclick='checkValidSubmit(3)']");

if (score === null) {
var old_score = parseInt(old_input.val());
score = old_score == 0 ? "" : old_score + ".0";
}
if (score === null)
score = parseInt(old_input.val()) + ".0";

old_input.after($("<span> / 10.0</span>"))
.after($("<input>")
.attr("type", "text")
.attr("id", "score_input")
.attr("class", "inputtext")
.attr("value", score)
.attr("value", score == 0 ? "" : score)
.attr("size", "3"))
.hide();



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