# -*- coding: utf-8 -*- # # Copyright (C) 2012 Ben Kurtovic # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. from __future__ import unicode_literals from . import Node from ..compat import str, bytes, htmlentitydefs __all__ = ["HTMLEntity"] class HTMLEntity(Node): def __init__(self, value, named=None, hexadecimal=False, hex_char="x"): super(HTMLEntity, self).__init__() self._value = value if named is None: # Try to guess whether or not the entity is named try: int(value) self._named = False self._hexadecimal = False except ValueError: try: int(value, 16) self._named = False self._hexadecimal = True except ValueError: self._named = True self._hexadecimal = False else: self._named = named self._hexadecimal = hexadecimal self._hex_char = hex_char def __unicode__(self): if self.named: return "&{0};".format(self.value) if self.hexadecimal: return "&#{0}{1};".format(self.hex_char, self.value) return "&#{0};".format(self.value) def __strip__(self, normalize, collapse): if normalize: return self.normalize() return self def _unichr(self, value): """Implement the builtin unichr() with support for non-BMP code points. On wide Python builds, this functions like the normal unichr(). On narrow builds, this returns the value's corresponding surrogate pair. """ try: return unichr(value) except ValueError: # Test whether we're on the wide or narrow Python build. Check the # length of a non-BMP code point (U+1F64A, SPEAK-NO-EVIL MONKEY): if len("\U0001F64A") == 2: # Ensure this is within the range we can encode: if value > 0x10FFFF: raise ValueError("unichr() arg not in range(0x110000)") code = value - 0x10000 if value < 0: # Invalid code point raise lead = 0xD800 + (code >> 10) trail = 0xDC00 + (code % (1 << 10)) return unichr(lead) + unichr(trail) raise @property def value(self): return self._value @property def named(self): return self._named @property def hexadecimal(self): return self._hexadecimal @property def hex_char(self): return self._hex_char def normalize(self): if self.named: return unichr(htmlentitydefs.name2codepoint[self.value]) if self.hexadecimal: return self._unichr(int(self.value, 16)) return self._unichr(int(self.value))