An emulator, assembler, and disassembler for the Sega Game Gear
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Ben Kurtovic 0903955e48 Properly implement slots in the tokenizer. 11 年前
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assembler Properly implement slots in the tokenizer. 11 年前
assembler.c Refactor out tokenizer; start implementing paging knowledge. 11 年前
assembler.h More splitting of assembler internals. 11 年前
config.c Doc updates; .s -> .asm. 11 年前
config.h Stub out MMU functions, opcodes; const fixes. 11 年前
disassembler.c Refactor out tokenizer; start implementing paging knowledge. 11 年前
disassembler.h Start working on assembler. 11 年前
gamegear.c Stub out MMU functions, opcodes; const fixes. 11 年前
gamegear.h Stub out MMU functions, opcodes; const fixes. 11 年前
iomanager.c Add signal handling, plus basic instruction fetch logic. 11 年前
iomanager.h Add IOManager, which manages emulation rather than the GG itself. 11 年前
logging.h Rough mockup for error handling. 11 年前
mmu.c Fix MMU mirroring algo, support reading 48 KB ROMs. 11 年前
mmu.h Implement most MMU functions. 11 年前
rom.c Fix MMU mirroring algo, support reading 48 KB ROMs. 11 年前
rom.h Phase one of tokenizer and data directives. 11 年前
util.c Fix MMU mirroring algo, support reading 48 KB ROMs. 11 年前
util.h Implement most of resolve_defaults(); fix for declsize default behavior. 11 年前
version.h Update copyright for 2015; makefile updates. 11 年前
z80.c Print out decimal register values too; add more tests. 11 年前
z80.h Stub out MMU functions, opcodes; const fixes. 11 年前
z80_ops.inc.c Rename z80_instructions.inc.c to z80_ops.inc.c 11 年前