An emulator, assembler, and disassembler for the Sega Game Gear
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Ben Kurtovic 4d7dc57061 Implement rom_product() and third-party lookups. 11 years ago
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assembler Use a max depth for includes rather than trying to detect recursion. 11 years ago
assembler.c Implement serialize_binary() and header writing. 11 years ago
assembler.h More splitting of assembler internals. 11 years ago
config.c Remove NULL checks before free(). 11 years ago
config.h Stub out MMU functions, opcodes; const fixes. 11 years ago
disassembler.c Refactor out tokenizer; start implementing paging knowledge. 11 years ago
disassembler.h Start working on assembler. 11 years ago
gamegear.c Stub out rom_product(); minor tweak. 11 years ago
gamegear.h Stub out MMU functions, opcodes; const fixes. 11 years ago
iomanager.c Add signal handling, plus basic instruction fetch logic. 11 years ago
iomanager.h Add IOManager, which manages emulation rather than the GG itself. 11 years ago
logging.h Rough mockup for error handling. 11 years ago
mmu.c Fix MMU mirroring algo, support reading 48 KB ROMs. 11 years ago
mmu.h Implement most MMU functions. 11 years ago
rom.c Implement rom_product() and third-party lookups. 11 years ago
rom.h Stub out rom_product(); minor tweak. 11 years ago
util.c Implement rom_product() and third-party lookups. 11 years ago
util.h Implement rom_product() and third-party lookups. 11 years ago
version.h Update copyright for 2015; makefile updates. 11 years ago
z80.c Print out decimal register values too; add more tests. 11 years ago
z80.h Stub out MMU functions, opcodes; const fixes. 11 years ago
z80_ops.inc.c Rename z80_instructions.inc.c to z80_ops.inc.c 11 years ago