An emulator, assembler, and disassembler for the Sega Game Gear
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Ben Kurtovic 4d7dc57061 Implement rom_product() and third-party lookups. 11 lat temu
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assembler Use a max depth for includes rather than trying to detect recursion. 11 lat temu
assembler.c Implement serialize_binary() and header writing. 11 lat temu
assembler.h More splitting of assembler internals. 11 lat temu
config.c Remove NULL checks before free(). 11 lat temu
config.h Stub out MMU functions, opcodes; const fixes. 11 lat temu
disassembler.c Refactor out tokenizer; start implementing paging knowledge. 11 lat temu
disassembler.h Start working on assembler. 11 lat temu
gamegear.c Stub out rom_product(); minor tweak. 11 lat temu
gamegear.h Stub out MMU functions, opcodes; const fixes. 11 lat temu
iomanager.c Add signal handling, plus basic instruction fetch logic. 11 lat temu
iomanager.h Add IOManager, which manages emulation rather than the GG itself. 11 lat temu
logging.h Rough mockup for error handling. 11 lat temu
mmu.c Fix MMU mirroring algo, support reading 48 KB ROMs. 11 lat temu
mmu.h Implement most MMU functions. 11 lat temu
rom.c Implement rom_product() and third-party lookups. 11 lat temu
rom.h Stub out rom_product(); minor tweak. 11 lat temu
util.c Implement rom_product() and third-party lookups. 11 lat temu
util.h Implement rom_product() and third-party lookups. 11 lat temu
version.h Update copyright for 2015; makefile updates. 11 lat temu
z80.c Print out decimal register values too; add more tests. 11 lat temu
z80.h Stub out MMU functions, opcodes; const fixes. 11 lat temu
z80_ops.inc.c Rename z80_instructions.inc.c to z80_ops.inc.c 11 lat temu