An emulator, assembler, and disassembler for the Sega Game Gear
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Ben Kurtovic 4d7dc57061 Implement rom_product() and third-party lookups. 9 years ago
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assembler Use a max depth for includes rather than trying to detect recursion. 9 years ago
assembler.c Implement serialize_binary() and header writing. 9 years ago
assembler.h More splitting of assembler internals. 9 years ago
config.c Remove NULL checks before free(). 9 years ago
config.h Stub out MMU functions, opcodes; const fixes. 9 years ago
disassembler.c Refactor out tokenizer; start implementing paging knowledge. 9 years ago
disassembler.h Start working on assembler. 9 years ago
gamegear.c Stub out rom_product(); minor tweak. 9 years ago
gamegear.h Stub out MMU functions, opcodes; const fixes. 9 years ago
iomanager.c Add signal handling, plus basic instruction fetch logic. 9 years ago
iomanager.h Add IOManager, which manages emulation rather than the GG itself. 9 years ago
logging.h Rough mockup for error handling. 9 years ago
mmu.c Fix MMU mirroring algo, support reading 48 KB ROMs. 9 years ago
mmu.h Implement most MMU functions. 9 years ago
rom.c Implement rom_product() and third-party lookups. 9 years ago
rom.h Stub out rom_product(); minor tweak. 9 years ago
util.c Implement rom_product() and third-party lookups. 9 years ago
util.h Implement rom_product() and third-party lookups. 9 years ago
version.h Update copyright for 2015; makefile updates. 9 years ago
z80.c Print out decimal register values too; add more tests. 9 years ago
z80.h Stub out MMU functions, opcodes; const fixes. 9 years ago
z80_ops.inc.c Rename z80_instructions.inc.c to z80_ops.inc.c 9 years ago