An emulator, assembler, and disassembler for the Sega Game Gear
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Ben Kurtovic 4fcd8565a6 Refactor preprocess() again; start on region directive. 9 anni fa
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assembler Refactor preprocess() again; start on region directive. 9 anni fa
assembler.c Refactor out symbol table init; stop unused arg warnings for stubs. 9 anni fa
assembler.h More splitting of assembler internals. 9 anni fa
config.c Stub out MMU functions, opcodes; const fixes. 9 anni fa
config.h Stub out MMU functions, opcodes; const fixes. 9 anni fa
disassembler.c Start working on assembler. 9 anni fa
disassembler.h Start working on assembler. 9 anni fa
gamegear.c Stub out MMU functions, opcodes; const fixes. 9 anni fa
gamegear.h Stub out MMU functions, opcodes; const fixes. 9 anni fa
iomanager.c Add signal handling, plus basic instruction fetch logic. 9 anni fa
iomanager.h Add IOManager, which manages emulation rather than the GG itself. 9 anni fa
logging.h Rough mockup for error handling. 9 anni fa
mmu.c Implement memory reads, writes. 9 anni fa
mmu.h Implement most MMU functions. 9 anni fa
rom.c Lots of work on assembler internal structure; refactor. 9 anni fa
rom.h More robust checksum code. 9 anni fa
util.c Lots of work on assembler internal structure; refactor. 9 anni fa
util.h Lots of work on assembler internal structure; refactor. 9 anni fa
version.h Update copyright for 2015; makefile updates. 9 anni fa
z80.c Print out decimal register values too; add more tests. 9 anni fa
z80.h Stub out MMU functions, opcodes; const fixes. 9 anni fa
z80_ops.inc.c Rename z80_instructions.inc.c to z80_ops.inc.c 9 anni fa